What would would you guys rather have implemented?

News about StepMania Online.

Which do you prefer?

Timing removed, server always calculates as if judge 4.
16
46%
Server has a command like \judge to set higher judge with xp bonus
14
40%
No change from how it is now.
5
14%
 
Total votes: 35

houkouonchi
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What would would you guys rather have implemented?

Postby houkouonchi » Tue Dec 04, 2012 9:30 pm

So I was thinking of implementing something and I wanted to get our users opinions on what they would prefer.

1) The timing is removed as regardless of what users judge difficulty is set to on the client it will be judged as judge 4 on the server. This means if you play judge 1 after the song ends on the summary screen and you select the user or yourself it will change to have less marv and more perf/good/etc... Or if you were on say judge 7 you will have more marv and less perf/good/etc...

2) A command is added in the server that defaults to judge 4. You will be able to see judgement in the stats on the site and you will get bit of an xp bonus for playing at higher judge difficulties and non 4 judge difficulty will be listed in modifiers like percent is currently done. This means if you set your cleint to judge 7 and then do \judge 7 on the server it will list you as judge 7 and the client/server should show the same (or very close to the same) stats.

3) No change of current behavior.

Vote on this poll so I can decide which to do!

FYI 1) is easier to implement then 2) but 2) is not crazy hard or anything.

Thanks!
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Re: What would would you guys rather have implemented?

Postby blind » Tue Dec 04, 2012 9:35 pm

I would like the judge settings, but how would the site know they are actually on J7 when they put /judge7? Because I see people doing /judge7 when they are playing on judge 4.
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Re: What would would you guys rather have implemented?

Postby Cube » Tue Dec 04, 2012 9:36 pm


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Re: What would would you guys rather have implemented?

Postby houkouonchi » Tue Dec 04, 2012 9:39 pm


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Re: What would would you guys rather have implemented?

Postby Izzy » Tue Dec 04, 2012 9:50 pm

I'm not a fan of these ideas. The server scores would most likely no longer reflect the score you got in game even when playing on J4.

I think option 1 would be good if the judge setting was sent through the smop or if I can somehow be convinced there is a foolproof way to code this based only on the offsets received for hitting the notes.

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Re: What would would you guys rather have implemented?

Postby 3xhale » Tue Dec 04, 2012 9:54 pm

I vote for 1! thought i do not really mind :D

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Re: What would would you guys rather have implemented?

Postby houkouonchi » Tue Dec 04, 2012 10:00 pm


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Re: What would would you guys rather have implemented?

Postby Izzy » Tue Dec 04, 2012 10:02 pm


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Re: What would would you guys rather have implemented?

Postby houkouonchi » Tue Dec 04, 2012 10:04 pm


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Re: What would would you guys rather have implemented?

Postby Izzy » Tue Dec 04, 2012 10:11 pm

So if you were on J4 and you did /Judge7 it would give you timing counts the same way it does now for Judge 1? I think I see how it could work, you choose your judge setting for the server and it changes the timing windows it checks against for timing.

Ok, I pick option 2 then.

Edit: except, it seems like I'm thinking of a mix between both 1 and 2.

Wouldn't you want the /Judge7 and other judge commands as well as the server translating your scores into J4 scores based on that while keeping timing without an exp bonus and keeping timing.

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Re: What would would you guys rather have implemented?

Postby foxfire667 » Tue Dec 04, 2012 11:27 pm

Honestly I really love the concept of number one, but I have no idea how this would work for judging difficulties aside from 4 and 7 in terms of a clean conversion (and perhaps judge 1 if it is the opposite). The judging difficulties aside from these numbers don't clearly convert to increasing / decreasing all of the stats because they aren't tight or loose enough to be entirely in the window of another judgement.

Unless there would be a way to properly convert other judging difficulties accurately to J4 without discrepancy, I would really only focus on J7 (or J1 I guess). For the most part people stick on 4 unless they are trying to improve their accuracy and quad, which is when J7 would be chosen.

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Re: What would would you guys rather have implemented?

Postby houkouonchi » Tue Dec 04, 2012 11:51 pm


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Re: What would would you guys rather have implemented?

Postby EvilAngel00 » Wed Dec 05, 2012 3:41 pm

A /judge would be great. Imo, the best way to be able to do decent scores on decent songs (not ridiculous one I mean :p ) is to play some time (couple of months) with a higher judge and then come back to 4. The skill of accuracy just sky rockets without you necessarily noticing :lol:

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Re: What would would you guys rather have implemented?

Postby Cube » Wed Dec 05, 2012 4:04 pm


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Re: What would would you guys rather have implemented?

Postby CuDi » Thu Dec 06, 2012 11:08 am

Saffy here. Voted for option 2.

I didn't read through the comments but...

I don't see how option 1 would play through at all. Wouldn't this affect the current ranking system per song? I think it'll just make comparing scores, and the scoreboards a mess. Or maybe I am not understanding quite completely.

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Re: What would would you guys rather have implemented?

Postby Cube » Thu Dec 06, 2012 2:11 pm


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Re: What would would you guys rather have implemented?

Postby Izzy » Thu Dec 06, 2012 2:33 pm

I'm still not convinced that kind of score translation between judges is even possible based purely on offsets.

Are the timing windows even linear going up and down by 1? I don't know how they would convert other than 4 to 7. Actually I don't even know what evidence there is that J7 scores convert the way they think they do to J4. If it is linear than I would imagine it is actually J8 that converted how we think J7 does. But J8 doesn't actually exist since it jumps right to "justice".

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Re: What would would you guys rather have implemented?

Postby StephenIsFast » Thu Dec 06, 2012 3:22 pm

I thought option 2 was good for xp boosting, but as I read Cube's post above, it would be a super mess.

So I pick option 1, seems easier for all stepmania online users.

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Re: What would would you guys rather have implemented?

Postby Cube » Thu Dec 06, 2012 5:58 pm


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Re: What would would you guys rather have implemented?

Postby Izzy » Sat Dec 08, 2012 4:47 am

It finally dawned on me how option 1 would actually work. The method I was thinking of extremely convoluted and probably impossible when in fact it is incredibly simple and almost foolproof.

Option 1 is definitely the way to go.


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